﻿using UnityEngine;
using org.critterai.nav;
using org.critterai.nav.u3d;
using org.critterai.samples;

public class TestScript : MonoBehaviour
{
    public CAIBakedNavmesh navmeshData;
    public Transform startTransform;
    public Transform endTransform;

    private NavGroup mGroup;
    private NavmeshPoint mPathStart;
    private NavmeshPoint mPathEnd;
    private int mPathCount;


    void Start()
    {


        return;
    }

}
